I was promised an action role-playing open world game.
and I'm still waiting. I started playing the Elder Scroll series back in 1994 when they released The Elder Scrolls: Arena game for Microsoft DOS. I even bought the Deluxe edition which came with the mouse pad that's a map of Tamriel, I still use it to this day. I've been there since the creation of the series and I've been there for the ups and downs and honestly I can't take anymore. I've waited year after year for The Elder Scrolls to transfer into a new generation but it is taking too long. When Morrowind first appeared, I was excited, the elder scroll series finally broke into the 3d scene with impressive graphics. (for 2002) This was also the first game where you were able to customize your very own hero, I was speechless when I first played it. Now, in 2011, Skyrim was released. After 9 years, you would think a company would have finally created a game that is extremely impressive, but no. Skyrim is a lot like an SNES game, but with better graphics.
I've been a devoted fan of The Elder Scroll series, as you can probably tell. I've played every class, made my calves ridiculously buff and now I've slayed dragons and I can honestly tell you, I feel fucking ripped off. In this thread I'm going to try to explain to you in bullet point segments why I dislike Skyrim. Hopefully the people who are reading this have an open mind and have a little bit of understand as to why someone who has been with the series so long dislikes one of the most popular titles of the series. Welp, here it goes.
The combat system
First off, I'd like to say that I liked the combat system 9 years ago in Morrowind, It was extremely interesting to fight with swords and spells through a first-person perspective. Although doing more intricate attack like a thrust attack was hard, nothing in Skyrim is hard at all. In fact I'm willing to go out that the system is relatively broken and boring. I've played roughly 8 full days of skyrim in total and I have yet to be impressed. The main focus for a lot of fans of Skyrim was that you were finally able to wield two weapons at once or mix it up with a spell and a weapon and etc. Yeah, that was cool, if it were 4 years ago. Dual Wielding should have been in Oblivion, it's such a simple thing to add, games had been doing it for years, so why wasn't it included in Oblivion? When one of your focal points for a game is something that has been around for ages, you shouldn't be proud.
That being said I find that the combat system is extremely outdated. It is very reminiscent of the Morrowind Combat system in a bad way. Your attacks are still slow and clunky, although you can dual wield now you still feel like you're swinging a two ton elephant on your hands. Although I find the combat system to be a snore-fest, it is relatively broken. If you have a bow and are crouching, you're extremely powerful. Playing this game with stealth is the most effective way of playing and honestly that irks me. If I wanted to play Splinter Cell, I would fucking play Splinter Cell, I don't want to crouch and travel down corridors to shoot a fucking draugr in the face. I want to hack and slash him at the speed of light and rush over to the next draugr and then into a group of them. Fighting in Skyrim is so slow a text based battle will happen a lot faster, and be a lot more entertaining.
These reasons alone remind me that Skyrim's combat system is outdated. You'd think with games such as Dragon's Dogma being produced, Bethesda would take the hint and amp up the combat a bit. I would just rather watch ants raid a picnic than fight a dragon in skyrim.
The NPCs in Skyrim are as dumb as a sack of rocks. You can put a basket over their head, steal everything in the room, take the basket off and treat you like nothing just happened. Though I do feel it reflects their voice acting perfectly. With bone dry voice acting and horrible AI, I don't see why anyone rarely brings this up. NPCs in Skyrim suck DinoDick, simple as that. I can kill a dragon in front of a guard and they will tell me this; "Have you heard of the dragonborn? They say he can absorb dragon souls into his body! Do you happen to know who he is?" As a dragon soul is being absorbed into my body.
The NPCs are oblivious to the world, it's fucking annoying. Granted they don't have Fox News to tell them what's up, they still have forms of communication between towns. They are weak as shit on top of that. Killing a fox is more of a challenge than taking on everyone in whiterun. (except the immortal children.)
Leveling up barely matters
Leveling up blows. You're barely rewarded for your troubles in grinding to level 30+. Many of you can debate this and claim that leveling up is extremely important for you, and I can object to this. The game apparently scales to your level. This means that every time you level up, monsters and etc are leveled up as well in order to making grinding pointless. The only thing you would need level for is for a Bow's double damage in stealth mode and then dragon armor or some other armor set. The point of leveling up is to make the game a little bit less challenging but also to unlock better skills. You have no "skills" assigned to melee weapons, although you are granted different magic spells and shouts, you do not unlock those through leveling. Leveling up just allows your attacks to be stronger, in place of applying stats. It's a really great way to make leveling up a lot easier for people, but I don't like that I'm subjected to the padded trees of skills. I never dual casted fire, and even if I did why would I want to get dual casting for lighting or ice?
I understand that the astral skill tree system is suppose to allow for better customization but honestly all it does is provide a way to take me away from the fight. With so many passive skills to by from the various trees, I find myself switching between equips more often than not. This moves nicely into my next point as well.
The menu system seems extremely out of place in Skyrim. I really enjoyed the menu system in Oblivion, but the one in Skyrim is just so slow and clunky that it takes you a long time to search for a shout or spell. A lot of the time I couldn't remember the name of the shout and when you've been exploring Skyrim to collect shouts, you'll understand what I'm feeling. Even outside of equipment, I often found myself needing to go through the inventory during battle to find a potion. Although I felt the Inventory was well organized, inside of those categories it was hard to organize things in order of usefulness or weight. Not to mention the food was fucking useless as well in battle.
Finally, Xbox getting the upper hand
We've all heard of the new DLC for Skyrim. But did you know that Xbox is getting it before anyone else? YES, The Elder Scroll series, started on the PC, is releasing a DLC on console before the PC. Does this make any sense to you guys? Why the fuck would Bethesda decide to release the DLC on Xbox before the place their game started on? granted they are both Microsoft, you would think the DLC would be for Xbox and PC. But no, just for Xbox for 30 days and then PC and PS3 after that period. What the fuck Bethesda? I could understand the PS3 thing might have been from the hacking previously and a lot of DLC got pushed back, but doing it to the PC as well? Fuck that.
I had a lot of hopes for Skyrim, and I was let down. I have a couple of more reason to support my distaste for Skyrim, but I don't want to go on too much about why I didn't like it. Those five reasons should be enough to give someone an understanding as to why I don't like Skyrim. I was hoping for the franchise to finally make it into the newer generation of video gaming, but I guess it just wont ever translate well. Bethesda is still stuck in the past, I was hoping for a ground breaking game and all I got was a heart breaking one. I didn't even make a paragraph for the bugs, since I figured you all know about the bugs. These are completely my feelings and you're free to interpret them no matter how wrong you are.
Edited by XxIrishSnailxX, 30 May 2012 - 01:01 AM.